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2014年2岁益智类绘本故事书

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这是我社出版的启发精选幼儿互动游戏书系列之一,适合0-3岁儿童阅读和玩耍。

分册内容介绍:

1.《奇怪的脸》

来!来!看看我。

哇——好奇怪的脸。

你是否看过斑马歪着嘴的模样?你知道青蛙的腮能撑多大吗?

这本书会告诉你,动物们的脸真的好奇怪。

透过各种动物的表情,让小朋友每一次翻面,都翻出惊奇与欢笑。

这是一本适合亲子共读、令人发笑的绘本,邀请爸爸妈妈和孩子一起扮个鬼脸吧!

2.《哪里不一样》

奇怪的地方在哪儿呢?

找找看,到底哪里不一样?

橘子变成熊的耳朵?小黄瓜变成了象牙?饭团竟然变成熊猫的眼睛!。

这是一本可以动动眼、动动脑的可爱绘本,帮助建立孩子的观察力和想象力。

除了找出哪里不一样外,更期待孩子发挥创造力,让自己的生活也来点不一样!

3.《你是谁?》

嘻嘻嘻嘻!白布下面是妖怪吗?

好多奇怪的形状,到底是什么东西躲在里面呢?原来是熊躲在里面!

咦?怎么还会有好多只眼睛的奇形怪状,那又是什么?

这是一本充满创意的绘本,透过动物的组合,巧妙地营造出妖怪的感觉,

但翻页后的答案却令人惊喜、充满童趣,引发无限的想象乐趣。

一只土黄色的小狗和一只煤黑色的大野兔在沙漠里散步。土黄色的小狗叫耶鲁,他说话一向喜欢准确;煤黑色的大野兔叫布拉克,他喜欢探寻尝试新鲜事物。他们走着走着,忽然发现前方有一个稀奇的东西。走近一看,原来是一把蓝色的椅子。于是,围绕这把蓝色的椅子,耶鲁和布拉克展开了漫无边际的神奇想象……

Charles Solomon is an internationally respected critic and historian of animation. He has written on the subject for The New York Times, TV Guide, Newsweek, Rolling Stone, Los Angeles Times, Modern Maturity, Film Comment, and The Hollywood Reporter. His books include Tale As Old As Time: The Art and Making of Beauty and the Beast; Disney Lost and Found, The Prince of Egypt: A New Vision in Animation, The Disney That Never Was, and Enchanted Drawings: The History of Animation, which was a New York Times Notable Book of the Year, and the first film book to be nominated for a National Book Critics' Circle Award.

ls-than the Disney Golden Books.The history of these books began in 1933, when the president of Whitman Publishing wrote a letter to Walt Disney. Whitman had already published compilations of the "Dick Tracy" and "Little Orphan Annie" comic strips, and these Big Little Books had met with great success. The publisher proposed a similar collection of the "Mickey Mouse" comic strips, and offered a royalty of one-half percent per book. Walt agreed, and a new era in Disney publishing commenced.A remarkable lineup of talent, many of whom were Disney Studio artists - including Mary Blair, Alice and Martin Provensen, Gustaf Tenggren, Al Dempster, Retta Scott Worcester, and Bill Peet -created the illustrations for the early Disney Golden Books. The bold and incredibly detailed artwork was painstakingly executed in gouache and watercolour - media that required a steady hand and immense patience and precision. The resulting publications became favourite selections in the libraries of many children, among them, future generations of Disney and Pixar artists who were inspired to draw, dream, and later, create their own films and Golden Books.The Art of the Disney Golden Books celebrates a legacy that has now thrived for more than eighty years and continues to influence new generations of artists and filmmakers. Through interviews with contemporary animators who recall tracing the characters in their childhood Disney Golden Books, paintings by artists who influenced and inspired the Disney Golden Book illustrations, and a generous complement of Golden Book artwork - much of which was thought to have been lost until very recently - the rich tradition of the series is explored in this vibrant volume.From Peter Pan and Cinderella to Toy Story and Tangled, the Disney Golden Books are displayed in all their glory, evoking a poignant sense of wonder and nostalgia. For as long as parents and children partake in the ritual of reading together at bedtime, the Disney Golden Books will continue to be published, enjoyed, and treasured.

小老鼠莱尼特别喜欢蓝色,他把花浇成蓝色,给树配上蓝色,把所有东西都变成了蓝色。可这么一来,他什么都分不清了,周围只剩下蓝色!哐啷!莱尼不小心踢翻了一个箱子,黄色、莱尼这才明白:还是五颜六色的世界更漂亮……

作者通过幽默的故事,告诉小朋友丰富多元的重要;简单而不失童趣的插画,更是孩子进行色彩认知的好机会!热心美育的大朋友们,也可从绘本生发灵感,设计以色彩为主题的美育活动噢!

人类的大脑具有高度的可塑性,如何适应儿童大脑发育的需求,科学地开发大脑潜能?这是每一位家长关心的问题。

尹文刚教授根据多年的科学研究与教育实践,遵循0—7岁婴幼儿脑功能发展的关键期,以及儿童神经心理发展的规律,每个年龄段设计了12×4个益智游戏,涵盖了感知觉、注意、言语、记忆、计算、思维、表现、运用、情绪等方面的培养内容。

书中的每个游戏,在内容和形式上体现了阶梯递进和螺旋上升的设计原理,此外,作者还针对每个游戏精心撰写了“专家的话”,旨在向广大家长系统地揭示益智游戏背后的儿童心理学现象和规律,指导家长在生活中举一反三,一步一步帮助孩子在大脑潜能开发的道路上前进。

“尹文刚儿童脑功能开发系列”之《激发孩子大脑潜能的12×4阶梯游戏》是由中国科学院心理研究所教授、博士生导师尹文刚专为中国0—7岁孩子量身打造的大脑思维游戏书.

  1. 每个年龄一本书,全面提升关键期能力

  全系列涵盖儿童心理发展九大领域:感觉、知觉、注意、表象、记忆、言语、思维、情绪、动作.每个年龄段集中训练相应的关键期能力,让孩子收获成功的喜悦!

  2. 每个年龄12级阶梯,循序渐进玩游戏

  12级阶梯游戏是根据每个年龄段儿童的生理和心理发展特征设计的,由易到难,从简单到复杂,能够让孩子轻松应对每一个问题!

  3. 每本书涵盖适龄阶段各种潜能,尤其关注易被家长忽视的潜能

  中国的家长和老师平时非常关注孩子的语言、思维等方面的能力培养,但往往忽视一些特殊潜能的培育,这会影响孩子将来的发展.比如面孔识别能力的训练,可以帮助孩子提升社会交往能力.

  4. 每个游戏附有“专家的话”小贴士,科学系统、通俗易懂

  本书每个游戏下面附有作者精心撰写的“专家的话”,为家长揭示了每个关键期能力的重要性和训练方法,家长可以在生活中举一反三,根据孩子的特点和弱项,设计更多有趣的游戏.